The computer can be a tutor in effect relieving the teacher
of many activities in his/her personal role as classroom tutor. It should be
made, however that the computer cannot totally replace the teacher since the
teacher shall continue to play the major roles of information deliverer and
learning environment controller. Even with the available computer and CAI
software, the teacher must insure that students have the needed knowledge and
skills for any computer activity. The teacher also decides the appropriate
learning objectives, plan the sequential and structured activities to achieve
the objectives and evaluate the students' achievement by way of tests.
Saturday, February 6, 2016
Lesson 9: COMPUTER AS INFORMATION AND COMMUNICATION TECHNOLOGY
Instructional media consist of audio-visual aids that served
to enhance and enrich the teaching- learning process. Examples are the
blackboard, photo, film and video. On the other hand, educational communication
media comprise the media of communication to audiences including learners using
the print, film, radio and television or satellite means of communication. For
example, distance learning were implemented using correspondence, radio,
television or the computer satellite system.
Lesson 8: HIGHER THINKING SKILLS THROUGH IT-BASED PROJECTS
There are four types of IT-based projects which
can effectively be used in order to engage students in activities of a higher
plane of thinking. (1)The Resource-based Projects, the teacher steps out
of the traditional role of being an content expert and information provider, and
instead lets the student find their own facts and information. (2)Simple
Creations, they can create their software materials to supplement the need for
relevant and effective materials. (3)Guided Hypermedia Projects is
production of self-made multimedia projects can be approached in two different
ways: As an instructive tool, such as in the production by students of a
PowerPoint presentation of a selected topic. As a communication tool, such as
when students do a multimedia presentation like graphs, photos, interviews and
video clips. (4) Web-Based Projects, students can be made to create
and post web pages on a given topic. Creativity projects as tools in the
teaching-learning process can be achieved with the assistance of advisers adept
in the technical use of Internet Resources.
Lesson 7: IT FOR HIGHER THINKING SKILLS AND CREATIVITY
In the traditional information absorption model of teaching,
the teacher organizes and presents information to student- learners. He may use
a variety of teaching resources to support the lesson. The presentation is
followed by discussion and the giving of assignment. Today, students are
expected to be not only cognitive but also flexible, analytic and creative.
Lesson 6 - Developing Basic Digital Skills
Teachers
in the modern times are rapidly improving particularly on their way of teaching
to match the new digital world of information and communication technology
(ICT). In developing a digital learner, it must be clear to them on what basic
knowledge, skills and values which need to be developed. These basic literacy
will not replace the 3 R’s (reading, writing, arithmetic) instead they will
complemented by six essential skills namely: Solution fluency that focuses on
to learners capacity and creativity in problem solving, Information fluency
that involves the ability to access information, retrieve and reflect on the information,
Collaboration fluency that talks about teamwork, Media fluency in
communication, Creativity fluency in artistic proficiency and Digital ethics
that states about the different principles of leadership, global responsibility
and citizenship, environmental awareness and personal accountability.
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