Saturday, February 6, 2016

Lesson 10: THE COMPUTER AS TUTOR




The computer can be a tutor in effect relieving the teacher of many activities in his/her personal role as classroom tutor. It should be made, however that the computer cannot totally replace the teacher since the teacher shall continue to play the major roles of information deliverer and learning environment controller. Even with the available computer and CAI software, the teacher must insure that students have the needed knowledge and skills for any computer activity. The teacher also decides the appropriate learning objectives, plan the sequential and structured activities to achieve the objectives and evaluate the students' achievement by way of tests.



Lesson 9: COMPUTER AS INFORMATION AND COMMUNICATION TECHNOLOGY







Instructional media consist of audio-visual aids that served to enhance and enrich the teaching- learning process. Examples are the blackboard, photo, film and video. On the other hand, educational communication media comprise the media of communication to audiences including learners using the print, film, radio and television or satellite means of communication. For example, distance learning were implemented using correspondence, radio, television or the computer satellite system. 




Lesson 8: HIGHER THINKING SKILLS THROUGH IT-BASED PROJECTS




There are four types of IT-based projects which can effectively be used in order to engage students in activities of a higher plane of thinking. (1)The Resource-based Projects, the teacher steps out of the traditional role of being an content expert and information provider, and instead lets the student find their own facts and information. (2)Simple Creations, they can create their software materials to supplement the need for relevant and effective materials. (3)Guided Hypermedia Projects is production of self-made multimedia projects can be approached in two different ways: As an instructive tool, such as in the production by students of a PowerPoint presentation of a selected topic. As a communication tool, such as when students do a multimedia presentation like graphs, photos, interviews and video clips. (4) Web-Based Projects, students can be made to create and post web pages on a given topic. Creativity projects as tools in the teaching-learning process can be achieved with the assistance of advisers adept in the technical use of Internet Resources.




Lesson 7: IT FOR HIGHER THINKING SKILLS AND CREATIVITY



In the traditional information absorption model of teaching, the teacher organizes and presents information to student- learners. He may use a variety of teaching resources to support the lesson. The presentation is followed by discussion and the giving of assignment. Today, students are expected to be not only cognitive but also flexible, analytic and creative.


Lesson 6 - Developing Basic Digital Skills







Teachers in the modern times are rapidly improving particularly on their way of teaching to match the new digital world of information and communication technology (ICT). In developing a digital learner, it must be clear to them on what basic knowledge, skills and values which need to be developed. These basic literacy will not replace the 3 R’s (reading, writing, arithmetic) instead they will complemented by six essential skills namely: Solution fluency that focuses on to learners capacity and creativity in problem solving, Information fluency that involves the ability to access information, retrieve and reflect on the information, Collaboration fluency that talks about teamwork, Media fluency in communication, Creativity fluency in artistic proficiency and Digital ethics that states about the different principles of leadership, global responsibility and citizenship, environmental awareness and personal accountability.